0.5.0 Just a liiiittle bit to the right
For the interested ones, here's another feature update. (This time just a quick devlog)
This time, it's offset. You can now also manipulate offset in addition to the other movement units.
This is the last feature I will bind to the features available through the M keyboard shortcut. Just use Alt to reach the correct option and you are good to go.
Offset is basically just a continuation of pos which you can use to do final tweaking without touching pos. It's not as useful in screens but it's quite useful while playing the VN. Because this tool is not the best but is quite usable while VN is waiting for user input, I believe it makes full sense to also provide this to you.
I thought this would be easy and fast... Until it wasn't. I had to do lots of tweaking to make sure it feels right to use instead of whatever you are moving jumping and juggling around the screen. Unfortunately, it still does if you mix relative and absolute units and pos and anchor then offset in one go without saving and reloading in between. However, I don't have the means to fix that (I wasted too much time trying, just to delete all that code in frustration). If you only use absolute positions, it should feel right.
Hope you like this new addition.
Unless something appears easier or faster, coming up will be rotation which I'm planning to attach to the R key
Files
Get guiManipulate: Modify Ren'Py GUI without reloading
guiManipulate: Modify Ren'Py GUI without reloading
Manipulate Ren'Py Displayables in real time.
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